Chapter Two Completist Ocd Save

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salve



Version 1.0


A early on chapter two salve hopefully tin allow you lot focus on missions stories.


Story Progress

Main storey completed: The Spines of America

Stranger mission completed: None, excluding Geology for Beginners/The Ends of the Earth/All that Glitters


Collectibles

All stone carving industrial plant life vantage collected

All cigarette carte sets industrial plant life in addition to *2, reach to live on delivered, likewise inward representative role instrumentalist accidentally pick closed to other carte upon the completion in addition to re-activating the mission in addition to hence drive the bug

All dinosaur bones industrial plant life locations sent, reach to regard the lady in addition to collect the reward

All dream-catchers industrial plant life in addition to vantage collected

Hunting requests completed iv of 5, role v volition live on unlocked during epilogue

All exotics requests items stocked, simply pick whatever 1 requested orchid afterwards activating the mission volition number inward completion


Compendium:

All animals studied/tracked/killed/skined, “full bar” completed 168 of 178: excluding 8 Guarma animals (Fer de lance Snake/3 Boas/3 Macaws/Red-footed Booby), 1 Legendary Alligator, 1 Rufus.

All horses “full bar” completed nineteen of 19

All plants “full bar” completed 43 of 43

All collectible melee weapons found

All talisman in addition to trinket including PC alone ones found/crafted, excluding Alligator Tooth Talisman

Most firearms collected, alongside them, personally deemed useful ones are with affinity maxed (I.E Carcano, Schofield, Lancaster, Litchfield, Le-mat etc.)


Misc

Full map revealed, including New Austin

All points of involvement recorded, excluding secrets of Braithwaite/Gray

All outfit collected, excluding The Death Roll (requires Legendary Alligator skin)

All stuff items with all available coloring options purchased

All Equus caballus equipment with all coloring options purchased/crafted

All challenges completed

All pamphlets industrial plant life (excluding Equus caballus meal, which volition live on available at fences upon completion of Pouring Forth Oil)

All craft-able weapons/ammo crafted maximum stocked

All military camp upgrade done

All gang fellow member requests items stocked (I.E. argent scout for Lenny, necklace for Tilly etc.), pen delivered to Mary-Beth, pipage delivered to Dutch, rabbit delivered to Pearson, scout jacket unlocked

Satchel upgrade maxed

Legend of eastward outfit unlocked

Darkbay Turkoman every bit original horse, bounding maxed, speed upgrade from racing encounters unlocked

Nevada chapeau found

Carolina Parakeet extincted

Player at perfect trunk weight


Known bugs

Father in addition to boy edifice identify inward Valentine stopped progressing (no borrowing coin option)

Equipping Nevada Hat causes gang members commenting role instrumentalist dresses every bit “lawman outfit”

Old homo Equus caballus racer encounter nearly Wallace Station won’t exhibit sec time

Equipping Legend of the eastward outfit causes ammo halt displaying on bandoliers/gun belts


Note

I costumed Arthur’s outfits/weapons to my ain aesthetic liking, same argue I direct a darkbay Turkoman every bit my original Equus caballus rather than smaller Arabians or dappled fox-trotters despite amend stats, delight experience gratis to modification them anyway to your own.


Tools used

Scripthook RDR2

RDR2 Save Editor

Lenny’s Simple Trainer


Credits:


kaneqc


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