Community Scripthookrdr2 .Net
This is an ASI plugin for Red Dead Redemption 2, ported from ScriptHookVDotNet, based on the C++ ScriptHook past times Alexander Blade, which allows running scripts written inwards whatsoever .NET linguistic communication in-game.
STILL IN ALPHA STATE. EXPECT ERRORS, CRASHES, ETC
USERS HAVING TROUBLE LOADING .ASI FILE AFTER UPDATE:
Please encounter “FOR ERRORS/readme.txt” inwards download.
This is an ASI plugin for Red Dead Redemption 2, ported from ScriptHookVDotNet, based on the C++ ScriptHook past times Alexander Blade, which allows running scripts written inwards whatsoever .NET linguistic communication in-game.
USE:
Copy ScriptHookRDRDotNet.asi, ScriptHookRDRNetAPI.dll, AND ScriptHookRDRDotNet.ini to your RDR2 Install folder.
Install scripts to /scripts/ folder within origin folder
Requirements
C++ ScriptHookRDR2 past times Alexander Blade
.NET Framework v4.6 or above
Visual C++ Redistributable for Visual Studio 2019 x64
For Developers:
Create .NET Framework projection ≥ 4.6
Add Reference to ScriptHookRDRNetAPI.dll
use RDR2 namespace
**See ExampleScript.cs**
Credits:
Crosire (ScriptHookVDotNet)
Jedijosh920 – lots of help <3
Mooshe - RDR3CrashDiagnostics program