Community Scripthookrdr2 .Net

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This is an ASI plugin for Red Dead Redemption 2, ported from ScriptHookVDotNet, based on the C++ ScriptHook past times Alexander Blade, which allows running scripts written inwards whatsoever .NET linguistic communication in-game.


STILL IN ALPHA STATE. EXPECT ERRORS, CRASHES, ETC


USERS HAVING TROUBLE LOADING .ASI FILE AFTER UPDATE:

Please encounter “FOR ERRORS/readme.txt” inwards download.


This is an ASI plugin for Red Dead Redemption 2, ported from ScriptHookVDotNet, based on the C++ ScriptHook past times Alexander Blade, which allows running scripts written inwards whatsoever .NET linguistic communication in-game.


USE:

Copy ScriptHookRDRDotNet.asi, ScriptHookRDRNetAPI.dll, AND ScriptHookRDRDotNet.ini to your RDR2 Install folder.

Install scripts to /scripts/ folder within origin folder


Requirements

C++ ScriptHookRDR2 past times Alexander Blade

.NET Framework v4.6 or above

Visual C++ Redistributable for Visual Studio 2019 x64


For Developers:

Create .NET Framework projection ≥ 4.6

Add Reference to ScriptHookRDRNetAPI.dll

use RDR2 namespace

**See ExampleScript.cs**


Credits:


Crosire (ScriptHookVDotNet)

Jedijosh920 – lots of help <3
Mooshe - RDR3CrashDiagnostics program


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